Fact · folklore · legend
A game carried by memory.
Palace has no single box, rulebook, or universally proven origin. Its history lives in sources, table tradition, and the stories players tell.
What we know
A shedding game with many names.
Published rules references describe a beating or shedding game usually played through cards in hand, face-up cards, and face-down cards. Names include Palace, Shed, Karma, China Hand, and regional variants. One traditional adult alternate name remains behind the site's opt-in Easter egg.
Read the Pagat source notes
What players tell
Every table changes it.
House rules—especially the effects of special ranks—are part of the tradition. Players teach the game from memory, adapt it locally, and pass it to the next table. Exact origins remain uncertain.
The legend of Palace
A deck fits anywhere.
In a barracks before dawn. Below deck, weeks from shore. Between flights. In a hostel, a dorm, a kitchen, or the last table still awake.
This is founder-supplied table lore and atmospheric storytelling—not verified historical reporting.