Introducing GildenSpire: Flight or Fight
Raise a dragon, take direct control in the sky, and discover what happens when flying becomes fighting.

Considerably bigger wings
Four of Hearts Interactive is building something with considerably bigger wings.
GildenSpire begins with a simple idea: raise a dragon, climb onto its back, and discover what happens when the world stops being something you walk through and becomes something you fly over.
Flying is gameplay
Raising your dragon matters. Training matters. Discovering new dragons matters. But the heart of GildenSpire is what happens once you take off.
You will climb, dive, bank through mountain passes, cross enormous landscapes, discover places hidden from the ground, and eventually encounter other creatures that are not particularly interested in sharing the sky.
Then flying becomes fighting.
That is GildenSpire.
Flight or fight.
And we are only beginning to build the world.
