Four of Hearts Interactive newsroom

News from every world.

Company updates, Palace development, and dispatches from the Commander ThumB universe—without invented dates, releases, or player counts.

Commander-Class ship defending Thum B in an original 1970s-inspired space illustration
Announcement · Commander ThumB

Commander ThumB Is Coming to Four of Hearts Interactive

Meet a brand-new 4OH game: an original one-thumb arcade adventure across the mysterious Thum System.

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Retro-futurist Commander-Class ship, invasion fleet, and three worlds of the Thum System
World · Commander ThumB

Welcome to the Thum System

Three related worlds orbit one star: Thum A invades, Thum B defends, and Thum C watches.

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Commander ThumB hero ship racing toward an enemy fleet above Thum B
Development · Commander ThumB

Building Commander ThumB: One Thumb, One Ship, 1,000 Levels

The design promise behind Commander ThumB is immediate control, escalating spectacle, and a long campaign built for mobile play.

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Palace castle artwork from Four of Hearts Interactive
Palace

Why We’re Building Palace

A familiar card-table game deserves a modern home that respects its mystery, momentum, and many table traditions.

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Blue Palace castle artwork
Development

Palace Enters Founder Testing

The flagship Four of Hearts experience is in hands-on internal testing, with attention on clarity, feel, and the full table journey.

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Four of Hearts brand board with Palace, Hearts, Spades, and Euchre
Games

Meet the Four Games in the 4OH Family

Palace leads the table, with Hearts, Spades, and Euchre bringing three distinct kinds of strategy to the studio.

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Four of Hearts Interactive emblem
Company

Building a Safer, Family-Friendly Card Table

How Four of Hearts approaches clear policies, restrained data use, accessibility, and honest Internal Alpha communication.

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Four of Hearts Interactive logo
Studio

Welcome to Four of Hearts Interactive

Meet the South Dakota studio building Palace and a growing family of timeless card-table experiences.

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